Primary:
Ildran,
spectral class G4V ICN S4K0206G4V Mass 0.96 standard. Stellar diameter 0.93
standard. Luminosity 0.778 standard.
Planetary
System: Eleven
major bodies. One Inhabited world (Drexilthar, III). Four gas giants, one
planetoid belt In system.
III
Drexilthar: Mean
orbital radius, 143.6 million kilometers (0.96 AU). Period, 350.64 days ... No
satellites ... Diameter, 7,725 kilometers. Density, 1.01. Mass, 0.126 standard.
Mean surface gravity, 0.51 G. Rotation period: 23 hours, 19 minutes, 27 seconds.
Axial Inclination, 15°5'11.0" Albedo, .31 ... Surface atmospheric
pressure, 0.8atm; composition, standard oxygen-nitrogen mix, breathable without
artificial assistance. Hydrographic percentage, 90%; composition, liquid water.
Mean surface temperature, -2°C.
Remarks: Drexilthar is primarily noteworthy as the home of the Ilthara, a human minor race which exploded to carve a petty Reaver empire in the Deep in the waning years of the Long Night. Actually, Ilthara and Drexilthar are names applied by only one of these groups, the nation/race which eventually rose to dominate the other two. The Tring and Akakhad races were absorbed into the Iltharan Empire, but never completely lost their identities.
The world received star flight from a Reaver warlord, Grand
Admiral Izanak, who took refuge on Drexilthar following a defeat which badly
damaged several of his ships. The Iltharans were close enough to fusion power
and grav technology to provide needed components and repairs under Izanak's
guns, but the Grand Admiral failed to realize that they were fully capable of
acquiring jump technology in the process. Within 20 years, the Iltharans were in
space; within 50, they had an empire.
That empire passed away in time, due to the revolt of Duncinae (Reavers' Deep 1624) in the neighboring Ea subsector and several unfortunate encounters with starships of the resurgent Imperium, the Principality of Caledon (then in its infancy as a power in the Deep), and the Aslan Hierate to spinward. The breakup came quickly, and a sharp decline in technology followed the bombardment of Drexilthar by the Imperial White Fleet in 268. The planet is only now beginning to recover in technological and industrial capabilities, thanks to additional problems in the intervening years which prolonged the collapse.
Drexilthar's inhabitants are militaristic in the extreme, aggressive, obedient
to higher authority, and completely without compassion or mercy to the weak.
Their dominant culture is Spartan in its subordination of the individual to the
state and its rigorous military training. Offworlders are scorned as weaklings,
while the people of Drexilthar are held to be the highest of all human forms in
the galaxy.
Drexilthar has been classified as an Amber zone by the Travellers Aid Society,
due to the excessive powers of local paramilitary police and this extreme
disdain for offworlders. Still, the planet is not without interest, especially
for its historical place in the past of the Deep, and visitors are permitted to
move about on the world (under close supervision). Drexilthar is extremely
interested in importing higher technology, though an informal agreement between Duncinae,
Caledon, the Imperium and the Carrillian
Assembly has placed a ban on such technological transfers.
The Scout Base at Drexilthar is an Imperial station set up in the moon system of
the innermost gas giant (planet II). Cultural specialists have been working out
of this base for several years investigating the people and society of
Drexilthar in depth.