Primary:
Thor,
spectral class G4V. ICN S4G0703G4V. Mass 0.96 standard. Stellar diameter 0.934
standard. Luminosity 0.778 standard.
Planetary System:
Ten
major bodies. One inhabited world (Kolath, II). Four gas giants. Two planetoid
belts.
II Kolath:
Mean
orbital radius, 106.22 million kilometers (71 AU). Period 223.0 days. Two
satellites. Diameter, 12405 kilometers. Density, 0.97 standard. Mass, 0.650
standard. Mean surface gravity, 0.85 G. Rotation period: 27 hours, 7 minutes, 32
seconds. Axial inclination 28°34'12.1". Albedo, 0.26. Surface atmospheric
pressure 0.95 atm. Composition, oxygen-nitrogen mix, breathable without
artificial assistance. Hydrographic percentage, 71%; composition, water and
frozen water-ice. Mean surface temperature, 20°C.
Remarks:
Kolath
is the capital of the Kolan Hegemony, which
includes Kolath, Kurat (Reavers' Deep 2315) and Rock
(Reavers' Deep 2214). The Hegemony is considered a part of the Imperium,
but is administratively independent from the authority of the neighboring Nightrim
subsector, which governs other Imperial territory in this area. This local
autonomy is a long-standing arrangement; it dates back to the latter part of the
Aslan Border Wars period (the Imperial
phase, 200-380), when the Imperium was just beginning to expand into Reavers'
Deep in the face of oppositions from various Aslan
clans. Kolath at that time was a late Reaver
Kingdom, encompassing its present area plus Gash
(Reavers' Deep 2116), Gerim (Reavers' Deep
2416) and Mer (Reavers' Deep 2414). Already
organized, the region served as an excellent springboard for an Imperial
presence in the area, so treaties were signed binding Kolath to the Imperium,
but with a grant of local autonomy. As time went on, Gash pulled out of the
Hegemony, and the Imperium found it expedient to detach Gerim and Mer. Current
trends hint that Rock will be the next to go. Still, Kolath remains set in its
insistence on internal autonomy, ruling its possessions in accordance with
tradition.
The government of Kolath is the Council of Warlords, a body which was originally
a military junta of Reaver leaders. It is an elected body, but members of the
15-man council are elected for life. Military service is a prime prerequisite
for election, for Kolath is a martial culture. It has been some time since the
Imperium permitted Kolath a sizable interstellar fleet, but recruitment for
Imperial armed forces (especially the Navy and Marines) is high on Kolath, and
their personnel have a justifiable famous reputation as superb fighters.
Society on Kolath is highly regimented, and outsiders find it easy to run afoul
of local laws. There is considerable turmoil in the Hegemony at present, since
it seem likely that the Imperium is working to strip away Kolath's remaining
possessions. Although no one could expect to rebel successfully, there is much
agitation against Imperial policies, making the world a veritable powderkeg
about to be set off.